[YT="Cryostasis gameplay"]AWQnuHPQt8k[/YT]
[YT="Cryostasis gameplay"]AWQnuHPQt8k[/YT]
"I just remembered something that happened a long time ago."
Looks like a good game, but I've heard it doesn't utilise multi-core CPUs, which is a great shame.
Yes, that's right:
Cryostasis uses only one CPU core - Official 1C Company forum
"I just remembered something that happened a long time ago."
i played this game and i didn't find any thing special about it just go back through time save the dead one then return i didn't complete it cuze of that and i dont have time to wast in such repetitive thing
but i have to say that is new idea and the graphic is great and the game play is also attracting
Seems to be a great game indeed.
Does it mean it purposedly uses only 1, even if you have 2 or 4 cores? Or is it one more game not optmized at all to use multicore processors?Originally Posted by splicer
And by the way do you guys know any game that really uses more than 1 core in a optimized manner? Sometimes it seems to me processors are evolving but game engineering aren't, I mean, when they jumped from 1 to 2 cores, then 4 cores and also from 32bit to 64bit (let's not talk about single channel and 2x channel in memory area ), I was expecting double and quad performances. Well, I'm still waiting since then.
it's hip to be square
So it is, but not in purpose. It just doesn't have code to use more than one core...Does it mean it purposedly uses only 1, even if you have 2 or 4 cores?
"I just remembered something that happened a long time ago."
gfx are LAME and I does the whole game scene take place on that ship ?
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