Dead Space 2 is hardly some Charles Bronson-in-space revenge tale of one man with a score to settle against the villainous necromorphs who have wronged him. Sure, there are changes to Isaac's abilities to make him a more adept fighter. His movement is noticeably less plodding, his melee attacks require less full-body windup, and his telekinesis ability operates more quickly and is thus more suitable for use in combat situations. But for all of that, there are new weapons and new enemies that command the sort of deliberate approach to combat that leads us to believe this game won't be quite the run-and-gun action title that so many other survival horror franchises have evolved into.
More Info Here
Dead Space 2 First Look - Xbox 360 Previews at GameSpot
Bookmarks